Thursday, March 5, 2015
HexComix and Hex11
So it's not far from a year since my last update? Well time flies when you're making comic books! I started a production company last year with my partners in creativity Lynly Forrest and Kelly Sue Milano, culminating in the October 2014 release of our new comic book, HEX11. It's a story about a future world where magic is a new technology being fought over by modern day witches, evil corporations, and arrogant demons. The creation of it has been a dream come true and the reception has been overwhelming.
Since it's debut, we've done a few West Coast conventions (Comikaze, Phoenix FanFest, Long Beach Comic Expo) with more to come (WonderCon, Wizard World Las Vegas, Phoenix Comicon, and the big one: San Diego Comic-Con in July).
We've met some amazing people along the way, been nominated for the first ever Dwayne McDuffie Award for Diversity in comics, and released Issue #2 last weekend at LBCE! I'm now hard at work on Issue #3 and as such, won't be updating very much on this blog for the time being. So if you're interested in new artwork, please visit HexComix.com, or follow us on our social medias: Facebook, Twitter, Instagram, and Tumblr. All news and art is regularly updated!
Thank you!
Friday, May 9, 2014
Mr. Sizzlewinks
Dragon Cats: These guys popped into being through a bit of randomness while sketching and now I want to put them in everything.
Friday, May 2, 2014
Monday, January 6, 2014
Smoke & Ink
Friday, September 6, 2013
Bowling for Time Travellers
I had a dream the other night about bumbling time travellers. It was highly entertaining. Mostly it was funny, but there was also this creep professor who wanted the secrets to time travel to use for his own evil ends. He chased around time travellers and cracked their skulls with a white bowling ball. Not the most logical weapon, I know, but it worked pretty well for him!
Monday, August 26, 2013
Holy ghosts! That's a lot of ghosts!
"What is this noise," you ask? I just finished drawing up a bunch of ghosts for a combination flip-book, called 10,000 Ghost Stories, to be published shortly. I had pretty much free reign to think up 23 iterations of demons and dead things to connect at the neck and waist, which was a real pleasure to spend time on. In the end, you can make about as many as, you guessed it: 10,000 unique ghosts! The above is just one example. Below are the 3 in their un-spliced forms.
Wednesday, April 10, 2013
Character-Building
Been working up a storm of character designs lately, some professionally, and some for personal projects. Here are a few. Above is the line-up of a kind of cowboy version of the Labours of Hercules.
A spritely punk from a personal project.
A moto-girl for a racing game proposal.
Labels:
cats,
character design,
children,
cowboys,
digital,
fantasy,
games,
illustration,
science fiction
En vÃĪldigt svensk smak: A very Swedish flavor
Much to my possibly misplaced delight, Kalles Kaviar is once again stocked at the friendly neighborhood Ikea. I got hooked on the stuff while visiting a friend in Sweden a couple of years ago. The company itself admits it's an acquired taste, but what's not to love about squeezing creamed salmon roe out of a tube? Here is an ode to Kalles I drew up for a lark: The Nordic goddess Freyja enjoying a light lunch (did you know Freyja was a cat lady? Thanks again, Wikipedia.). Oh, and I've also been watching Vikings on History Channel (ed note: so good.), which is likely what sent me in this direction.
Bubbles and Wormholes
I've seen enough science fiction to know that time travel energy is always blue. More like science FACT. A couple recent examples, for Scholastic's Storyworks: A time traveler meets the inventor of his time machine.
And for Oxford University Press, a dotty professor builds a time machine out of something only slightly less cool than a DeLorean.
Labels:
children,
digital,
fantasy,
illustration,
science fiction,
time travel
Monday, March 4, 2013
Other than the incision, there's no pain.
The title of this post is based on a snippet of overheard conversation on the street. I think the speaker was talking about taking his dog to the vet for some operation. I thought it was such an oddly beautiful statement, that I had to give it a picture.
Tuesday, November 13, 2012
Monday, November 12, 2012
Holiday Gloom!
The Art Director at SCOPE Magazine always asks me to take the darker angle on the stories I get assigned, which is great. So here, miserable Marley and the Ghost of Christmas Future.
Labels:
christmas,
covers,
dickens,
ghosts,
illustration
Friday, August 31, 2012
The Spirit of Vengeance and Hirsute I & II, sketches
A seed that had been planted earlier in the year finally came to fruition and I moved on down to LA a few weeks ago. It's probably the newness of the thing, but I'm pretty well inspired here so far, so I've been taking a few hours here and there to sketch at various coffee shops. I tend to come up with better ideas when out of the house. Maybe it's the lack of distraction (apart from when making side eyes at minor celebrities), and the inability to escape what I'm working on; it forces me to commit to putting something I'm happy with on a page instead of getting exasperated and throwing my sketchbook to the side the first time I draw an errant line.
ANYWAYS, my first week here, a friend took me to the Klimt exhibit at the Getty, which may be where the symbolism of the top piece comes from, to say nothing of the dramatic naked ladies.
Friday, May 11, 2012
ceremony
This was featured at a pop-up gallery in LA as part of promotion for Universal's Snow White & The Huntsman movie. It's sort of a stream of consciousness piece. You know, SYMBOLISM.
Labels:
digital,
fairy tales,
fantasy,
hair,
snow white and the huntsman
Monday, April 9, 2012
Thursday, February 2, 2012
vampire dreams
A couple weeks ago, I had a dream about vampires employed as corporate assassins. It was pretty neat. In it, I met this little girl and we had a deep conversation about the fragility of life and stuff. I drew her!
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